export enum ENUM_CHARACTER {
    SWORDMAN = 0,
    FIGHTER = 1,
    GUNNER = 2,
    MAGE = 3,
    PRIEST = 4,
    ATGUNNER = 5,
    THIEF = 6,
    ATFIGHTER = 7,
    ATMAGE = 8,
    DEMONICSWORDMAN = 9,
    CREATORMAGE = 10
}

export enum ENUM_SKIN_ANIMATION_JOB {
    SWORDMAN = "Character/Swordman/Equipment/Avatar/skin/sm_body%04d.img",
    FIGHTER = 1,
    GUNNER = 2,
    MAGE = 3,
    PRIEST = 4,
    ATGUNNER = 5,
    THIEF = 6,
    ATFIGHTER = 7,
    ATMAGE = 8,
    DEMONICSWORDMAN = 9,
    CREATORMAGE = 10
}