DaFuWeng/assets/Script/GameRootController.ts

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2024-03-22 21:19:27 +08:00
import { _decorator,Component, Node } from 'cc';
import { BoardRoot } from './BoardRoot';
import { UIRoot } from './UIRoot';
import { DialogRoot } from './DialogRoot';
const { ccclass, property } = _decorator;
export class GameRootSingleton {
private static readonly _instance: GameRootSingleton = new GameRootSingleton();
private constructor() {}
public static getInstance(): GameRootSingleton {
return GameRootSingleton._instance;
}
boardRootNode:Node;
UIRootNode: Node;
DialogRootNode: Node;
boardRoot: BoardRoot;
UIRoot: UIRoot;
DialogRoot: DialogRoot;
}
@ccclass('GameRootController')
export class GameRootController extends Component {
@property(Node) boardRootNode:Node;
@property(Node) UIRootNode: Node;
@property(Node) DialogRootNode: Node;
start() {
/// 给三个图层添加 root 根脚本
const game = GameRootSingleton.getInstance();
game.boardRootNode = this.boardRootNode;
game.UIRootNode = this.UIRootNode;
game.DialogRootNode = this.DialogRootNode;
/// 给三个图层添加 root 根脚本
game.boardRoot = this.boardRootNode.getComponent(BoardRoot);
game.UIRoot = this.UIRootNode.getComponent(UIRoot);
game.DialogRoot = this.DialogRootNode.getComponent(DialogRoot);
}
update(deltaTime: number) {
}
}