parent
							
								
									199507d979
								
							
						
					
					
						commit
						1c95e70661
					
				|  | @ -1,6 +1,13 @@ | ||||||
| import { _decorator, Component, Node } from 'cc'; | /* | ||||||
|  |  * @Author: WoNiu | ||||||
|  |  * @Date: 2024-03-11 12:16:36 | ||||||
|  |  * @LastEditTime: 2024-03-26 15:40:23 | ||||||
|  |  * @LastEditors: WoNiu | ||||||
|  |  * @Description: | ||||||
|  |  */ | ||||||
|  | import { _decorator, Node } from 'cc'; | ||||||
| import { ScriptMyAnimation } from './ScriptMyAnimation'; | import { ScriptMyAnimation } from './ScriptMyAnimation'; | ||||||
| const { ccclass, property } = _decorator; | const { ccclass } = _decorator; | ||||||
| 
 | 
 | ||||||
| @ccclass('AnimationNode') | @ccclass('AnimationNode') | ||||||
| export class AnimationNode extends Node{ | export class AnimationNode extends Node{ | ||||||
|  |  | ||||||
|  | @ -1,34 +1,37 @@ | ||||||
| import { _decorator, Component, Node } from 'cc'; | /* | ||||||
| import { MapTileTypes } from './MapTile/MapTileData'; |  * @Author: WoNiu | ||||||
| import { MapTileNode } from './MapTile/MapTileNode'; |  * @Date: 2024-03-16 15:26:27 | ||||||
| const { ccclass, property } = _decorator; |  * @LastEditTime: 2024-03-26 15:43:37 | ||||||
|  |  * @LastEditors: WoNiu | ||||||
|  |  * @Description: 最底层的地图 图层Component | ||||||
|  |  */ | ||||||
|  | import { _decorator, Component, Node } from "cc"; | ||||||
|  | import { MapTileType, MapTileTypes } from "./MapTile/MapTileData"; | ||||||
|  | import { MapTileNode } from "./MapTile/MapTileNode"; | ||||||
|  | const { ccclass } = _decorator; | ||||||
| 
 | 
 | ||||||
| /// 最底层的地图 图层Component
 | @ccclass("BoardRoot") | ||||||
| @ccclass('BoardRoot') | /** | ||||||
|  |  * @description: 最底层的地图 图层Component | ||||||
|  |  */ | ||||||
| export class BoardRoot extends Component { | export class BoardRoot extends Component { | ||||||
| 
 | 
 | ||||||
|  |   //* 地块nodeMap
 | ||||||
|  |   mapNodeMap: Map<MapTileType, Node> = new Map<MapTileType, Node>(); | ||||||
|  | 
 | ||||||
|   start() { |   start() { | ||||||
| 
 |     this.initMapTile(); | ||||||
| 
 |  | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| 
 |  | ||||||
|   /// 初始化 地图快
 |   /// 初始化 地图快
 | ||||||
|     initMapTile(){ |   initMapTile() { | ||||||
| 
 |  | ||||||
|     // 从枚举类型 添加所有地块
 |     // 从枚举类型 添加所有地块
 | ||||||
|     MapTileTypes.forEach((type) => { |     MapTileTypes.forEach((type) => { | ||||||
|       const node = new MapTileNode(type); |       const node = new MapTileNode(type); | ||||||
|       this.node.addChild(node); |       this.node.addChild(node); | ||||||
| 
 |       this.mapNodeMap.set(type, node); | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|     update(deltaTime: number) { |   update(deltaTime: number) {} | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
|     } |  | ||||||
| } | } | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
|  |  | ||||||
|  | @ -1,7 +1,7 @@ | ||||||
| /* | /* | ||||||
|  * @Author: WoNiu |  * @Author: WoNiu | ||||||
|  * @Date: 2024-03-26 11:44:58 |  * @Date: 2024-03-26 11:44:58 | ||||||
|  * @LastEditTime: 2024-03-26 15:41:01 |  * @LastEditTime: 2024-03-27 15:49:36 | ||||||
|  * @LastEditors: WoNiu |  * @LastEditors: WoNiu | ||||||
|  * @Description: 幸运硬币效果类型 |  * @Description: 幸运硬币效果类型 | ||||||
|  */ |  */ | ||||||
|  | @ -21,7 +21,6 @@ import { BaseSprite } from "../../GlobalScript/CommonComponent/BaseSprite"; | ||||||
| import { NpkImage } from "../../Tool/NPKImage"; | import { NpkImage } from "../../Tool/NPKImage"; | ||||||
| import { CloseButtonNode } from "../Common/CloseButtonNode"; | import { CloseButtonNode } from "../Common/CloseButtonNode"; | ||||||
| import { GameRootSingleton } from "../GameRootController"; | import { GameRootSingleton } from "../GameRootController"; | ||||||
| import { ShowNodeBorder } from "../../GlobalScript/CommonComponent/ShowNodeBorder"; |  | ||||||
| const { ccclass, property } = _decorator; | const { ccclass, property } = _decorator; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  | @ -55,17 +54,14 @@ export class LuckyCoinsNode extends Node { | ||||||
|   // 幸运硬币的结果
 |   // 幸运硬币的结果
 | ||||||
|   resultNode: Node; |   resultNode: Node; | ||||||
| 
 | 
 | ||||||
|   static show(type: LuckyType) { |   aniDoneBack: Function; | ||||||
|     const node = new LuckyCoinsNode(type); |  | ||||||
|     GameRootSingleton.getInstance().DialogRootNode.addChild(node); |  | ||||||
|   } |  | ||||||
| 
 | 
 | ||||||
|   constructor(type: LuckyType) { |   constructor(type: LuckyType,aniDone:Function) { | ||||||
|     super(); |     super(); | ||||||
|     this.luckyType = type; |     this.luckyType = type; | ||||||
|  |     this.aniDoneBack = aniDone; | ||||||
| 
 | 
 | ||||||
|     this.addComponent(UITransform).anchorPoint = v2(0, 1); |     this.addComponent(UITransform).anchorPoint = v2(0, 1); | ||||||
|     this.addComponent(ShowNodeBorder); |  | ||||||
| 
 | 
 | ||||||
|     this.initResultNode(); |     this.initResultNode(); | ||||||
|     this.initLuckyAni(); |     this.initLuckyAni(); | ||||||
|  | @ -114,7 +110,7 @@ export class LuckyCoinsNode extends Node { | ||||||
|     }, 1600); |     }, 1600); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   // 缓动消失
 |   // 透明度缓动消失
 | ||||||
|   resultTweenDestroy() { |   resultTweenDestroy() { | ||||||
| 
 | 
 | ||||||
|     let obj = { x: 255 }; |     let obj = { x: 255 }; | ||||||
|  | @ -123,63 +119,17 @@ export class LuckyCoinsNode extends Node { | ||||||
|       .to(0.5, { x: 1 }, { onUpdate: () => { |       .to(0.5, { x: 1 }, { onUpdate: () => { | ||||||
|         const spr = this.resultNode.getComponent(Sprite); |         const spr = this.resultNode.getComponent(Sprite); | ||||||
|         spr.color = new Color(255,255,255,obj.x); |         spr.color = new Color(255,255,255,obj.x); | ||||||
| 
 |  | ||||||
|         console.log(spr.color.a + ' - ' + obj.x); |  | ||||||
| 
 |  | ||||||
|       }, onComplete: () => { |       }, onComplete: () => { | ||||||
|  |         /// 缓动完成
 | ||||||
|         this.resultNode.active = false; |         this.resultNode.active = false; | ||||||
|  |         // 动画完成回调
 | ||||||
|  |         this.aniDoneBack(); | ||||||
|  |         // 销毁节点
 | ||||||
|  |         director.once(Director.EVENT_END_FRAME, () => { | ||||||
|  |           this.destroy(); | ||||||
|  |         }); | ||||||
|       },easing:'linear'}) |       },easing:'linear'}) | ||||||
|       .start(); |       .start(); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   close(){ |  | ||||||
| 
 |  | ||||||
|   } |  | ||||||
| 
 |  | ||||||
| } | } | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| /** |  | ||||||
|  * @description: 幸运硬币事件 |  | ||||||
|  */ |  | ||||||
| export class LuckyAction { |  | ||||||
|     // 前进三格
 |  | ||||||
|   static GoThreeAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 移动到月光酒馆
 |  | ||||||
|   YeGuangJiuGuanAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 移动到决斗场
 |  | ||||||
|   JueDouChangAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 移动到海上列车
 |  | ||||||
|   HaiShangLieCheAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 我要双倍,点数x2
 |  | ||||||
|   DoubleAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 这是我的钱,点数减半
 |  | ||||||
|   HalveAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 骑士马战 ,点数+2w
 |  | ||||||
|   HorseCombatAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 装备修理, 点数-2w
 |  | ||||||
|   ServicingAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|   // 收取费用,夺取其他人 2w 点数
 |  | ||||||
|   ChargeAction(){ |  | ||||||
|      |  | ||||||
|   } |  | ||||||
|    |  | ||||||
|    |  | ||||||
|   } |  | ||||||
|  | @ -1,15 +1,15 @@ | ||||||
| /* | /* | ||||||
|  * @Author: WoNiu |  * @Author: WoNiu | ||||||
|  * @Date: 2024-03-19 17:44:59 |  * @Date: 2024-03-19 17:44:59 | ||||||
|  * @LastEditTime: 2024-03-25 14:58:55 |  * @LastEditTime: 2024-03-26 13:34:17 | ||||||
|  * @LastEditors: WoNiu |  * @LastEditors: WoNiu | ||||||
|  * @Description: |  * @Description: | ||||||
|  */ |  */ | ||||||
| import { _decorator, Component, Director, director, Node } from 'cc'; | import { _decorator, Component, Director, director, Node } from "cc"; | ||||||
| import { SelectNumberNode } from './DialogNode/SelectNumberNode'; | import { SelectNumberNode } from "./DialogNode/SelectNumberNode"; | ||||||
| const { ccclass, property } = _decorator; | const { ccclass, property } = _decorator; | ||||||
| 
 | 
 | ||||||
| @ccclass('DialogRoot') | @ccclass("DialogRoot") | ||||||
| /** | /** | ||||||
|  * @description: 弹窗 |  * @description: 弹窗 | ||||||
|  */ |  */ | ||||||
|  | @ -18,31 +18,23 @@ export class DialogRoot extends Component { | ||||||
|      |      | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|     update(deltaTime: number) { |   update(deltaTime: number) {} | ||||||
|          |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
| 
 | 
 | ||||||
|   //* 初始化并显示顺序选择node
 |   //* 初始化并显示顺序选择node
 | ||||||
|     initSelectNumberNode(): SelectNumberNode{ |   initSelectNumberNode(): SelectNumberNode { | ||||||
|     const selectNode = new SelectNumberNode(); |     const selectNode = new SelectNumberNode(); | ||||||
|         selectNode.name = 'SelectNumberNode'; |     selectNode.name = "SelectNumberNode"; | ||||||
|     this.node.addChild(selectNode); |     this.node.addChild(selectNode); | ||||||
|     return selectNode; |     return selectNode; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   //* 销毁顺序选择node
 |   //* 销毁顺序选择node
 | ||||||
|     destroySelectNumberNode(){ |   destroySelectNumberNode() { | ||||||
|     /// 一帧结束之后销毁
 |     /// 一帧结束之后销毁
 | ||||||
|         director.once(Director.EVENT_END_FRAME,()=>{ |     director.once(Director.EVENT_END_FRAME, () => { | ||||||
|       // 销毁
 |       // 销毁
 | ||||||
|             this.node.getChildByName('SelectNumberNode').destroy(); |       this.node.getChildByName("SelectNumberNode").destroy(); | ||||||
|     }); |     }); | ||||||
|   } |   } | ||||||
|    |    | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| } | } | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
|  |  | ||||||
|  | @ -1,4 +1,11 @@ | ||||||
| import { _decorator, Component, Node } from "cc"; | /* | ||||||
|  |  * @Author: WoNiu | ||||||
|  |  * @Date: 2024-03-16 16:34:19 | ||||||
|  |  * @LastEditTime: 2024-03-27 15:27:08 | ||||||
|  |  * @LastEditors: WoNiu | ||||||
|  |  * @Description: 地图地块的行为控制器 | ||||||
|  |  */ | ||||||
|  | import { _decorator, Component, } from "cc"; | ||||||
| import { MapTileData, MapTileFactory, MapTileType } from "./MapTileData"; | import { MapTileData, MapTileFactory, MapTileType } from "./MapTileData"; | ||||||
| const { ccclass } = _decorator; | const { ccclass } = _decorator; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -1,11 +1,11 @@ | ||||||
| import { _decorator, Node } from "cc"; | import { _decorator, Node } from "cc"; | ||||||
| import { | import { MapTileDirection, MapTileType } from "./MapTileData"; | ||||||
|   MapTileDirection, |  | ||||||
|   MapTileType, |  | ||||||
| } from "./MapTileData"; |  | ||||||
| import { BaseSprite } from "../../GlobalScript/CommonComponent/BaseSprite"; | import { BaseSprite } from "../../GlobalScript/CommonComponent/BaseSprite"; | ||||||
| import { MapTileButtonComponent } from "./MapTileButtonComponent"; | import { MapTileButtonComponent } from "./MapTileButtonComponent"; | ||||||
| import { MapTileController } from "./MapTileController"; | import { MapTileController } from "./MapTileController"; | ||||||
|  | import { CloseButtonNode } from "../Common/CloseButtonNode"; | ||||||
|  | import { MapTitleAction } from "./MapTitleAction"; | ||||||
|  | import { LuckyType } from "../DialogNode/LuckyCoinsNode"; | ||||||
| const { ccclass } = _decorator; | const { ccclass } = _decorator; | ||||||
| 
 | 
 | ||||||
| /// 地块
 | /// 地块
 | ||||||
|  | @ -44,16 +44,21 @@ export class MapTileNode extends Node { | ||||||
|     this.controller.tileType = type; |     this.controller.tileType = type; | ||||||
| 
 | 
 | ||||||
|     this.initNode(); |     this.initNode(); | ||||||
|  | 
 | ||||||
|  |     // todo 测试用按钮
 | ||||||
|  |     this.initButton(); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /// 测试使用按钮
 |   /// 测试使用按钮
 | ||||||
|   initButtons(){ |   initButton() { | ||||||
| 
 |     const node = new CloseButtonNode(()=>{ | ||||||
|  |       MapTitleAction.lucky( LuckyType.GoThree ); | ||||||
|  |     }) | ||||||
|  |     this.addChild(node); | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   initNode() { |   initNode() { | ||||||
| 
 |     //* 背景
 | ||||||
|     /// 背景
 |  | ||||||
|     if (this.controller.tileData.backgroundIndex) { |     if (this.controller.tileData.backgroundIndex) { | ||||||
|       const node = new Node(); |       const node = new Node(); | ||||||
|       this.addChild(node); |       this.addChild(node); | ||||||
|  | @ -67,7 +72,7 @@ export class MapTileNode extends Node { | ||||||
|       this.backgroundNode = node; |       this.backgroundNode = node; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     /// 名称
 |     //* 名称
 | ||||||
|     const node = new Node(); |     const node = new Node(); | ||||||
|     this.addChild(node); |     this.addChild(node); | ||||||
| 
 | 
 | ||||||
|  | @ -79,8 +84,8 @@ export class MapTileNode extends Node { | ||||||
| 
 | 
 | ||||||
|     this.nameNode = node; |     this.nameNode = node; | ||||||
| 
 | 
 | ||||||
|     /// 决斗场选择后的红色边框
 |     //* 红色边框
 | ||||||
|     // 四角和命运硬币 没有红框
 |     // 决斗场选择后的红色边框,四角和命运硬币 没有红框
 | ||||||
|     if ( |     if ( | ||||||
|       this.controller.tileData.direction != MapTileDirection.nook && |       this.controller.tileData.direction != MapTileDirection.nook && | ||||||
|       this.controller.tileType != |       this.controller.tileType != | ||||||
|  | @ -94,46 +99,47 @@ export class MapTileNode extends Node { | ||||||
|       const bs = node.addComponent(BaseSprite); |       const bs = node.addComponent(BaseSprite); | ||||||
|       bs.updateSpriteFrame( |       bs.updateSpriteFrame( | ||||||
|         this.controller.tileData.npkPath, |         this.controller.tileData.npkPath, | ||||||
|         this.controller.tileData.direction == MapTileDirection.horizontal ? 27 : 28 |         this.controller.tileData.direction == MapTileDirection.horizontal | ||||||
|  |           ? 27 | ||||||
|  |           : 28 | ||||||
|       ); |       ); | ||||||
| 
 | 
 | ||||||
|       this.fightNode = node; |       this.fightNode = node; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     if (this.controller.tileData.trainsSelectLicense){ |     //* 鼠标选择边框
 | ||||||
|       // 鼠标选择边框
 |  | ||||||
|     const bordeNode = new Node(); |     const bordeNode = new Node(); | ||||||
|     this.addChild(bordeNode); |     this.addChild(bordeNode); | ||||||
|     bordeNode.active = false; |     bordeNode.active = false; | ||||||
|     const bordeBC = bordeNode.addComponent(MapTileButtonComponent); |     const bordeBC = bordeNode.addComponent(MapTileButtonComponent); | ||||||
|     bordeBC.direction = this.controller.tileData.direction; |     bordeBC.direction = this.controller.tileData.direction; | ||||||
|     this.borderNode = bordeNode; |     this.borderNode = bordeNode; | ||||||
|     } |  | ||||||
| 
 | 
 | ||||||
| 
 |     //* 禁止选择node
 | ||||||
|     /// 禁止选择
 |  | ||||||
|     const disableNode = new Node(); |     const disableNode = new Node(); | ||||||
|     this.addChild(disableNode); |     this.addChild(disableNode); | ||||||
|     disableNode.active = false; |     disableNode.active = false; | ||||||
|     const disableBS = disableNode.addComponent(BaseSprite); |     const disableBS = disableNode.addComponent(BaseSprite); | ||||||
|     disableBS.updateSpriteFrame(this.controller.tileData.npkPath,this.controller.tileData.direction + 5) |     disableBS.updateSpriteFrame( | ||||||
|  |       this.controller.tileData.npkPath, | ||||||
|  |       this.controller.tileData.direction + 5 | ||||||
|  |     ); | ||||||
|     this.disableNode = disableNode; |     this.disableNode = disableNode; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
| 
 |   //* 显示海上列车选择
 | ||||||
|   /// 显示海上列车选择
 |   shwTrainsSelect(show: boolean) { | ||||||
|   shwTrainsSelect(show: boolean){ |     if (this.borderNode) { | ||||||
|     if (this.borderNode){ |       //* 许可选择
 | ||||||
|       /// 许可选择
 |       if (this.controller.tileData.trainsSelectLicense) { | ||||||
|       if (this.controller.tileData.trainsSelectLicense){ |  | ||||||
|         this.borderNode.active = show; |         this.borderNode.active = show; | ||||||
|       }else{ |       } else { | ||||||
|         this.disableNode.active = true; |         this.disableNode.active = true; | ||||||
|       } |       } | ||||||
|     }else{ |     } else { | ||||||
|       this.disableNode.active = false; |       this.disableNode.active = false; | ||||||
|       this.borderNode.active = false; |       this.borderNode.active = false; | ||||||
|     } |     } | ||||||
|   } |   } | ||||||
| 
 |  | ||||||
| } | } | ||||||
|  | 
 | ||||||
|  |  | ||||||
|  | @ -1,12 +1,13 @@ | ||||||
| /* | /* | ||||||
|  * @Author: WoNiu |  * @Author: WoNiu | ||||||
|  * @Date: 2024-03-26 11:36:36 |  * @Date: 2024-03-26 11:36:36 | ||||||
|  * @LastEditTime: 2024-03-26 15:28:36 |  * @LastEditTime: 2024-03-27 15:55:40 | ||||||
|  * @LastEditors: WoNiu |  * @LastEditors: WoNiu | ||||||
|  * @Description: |  * @Description: | ||||||
|  */ |  */ | ||||||
| 
 | 
 | ||||||
| import { LuckyCoinsNode, LuckyType } from "../DialogNode/LuckyCoinsNode"; | import { LuckyCoinsNode, LuckyType } from "../DialogNode/LuckyCoinsNode"; | ||||||
|  | import { GameRootSingleton } from "../GameRootController"; | ||||||
| 
 | 
 | ||||||
| /** | /** | ||||||
|  * @description: 地图事件 |  * @description: 地图事件 | ||||||
|  | @ -20,15 +21,73 @@ export class MapTitleAction { | ||||||
|   /** |   /** | ||||||
|    * @description: 幸运硬币事件 |    * @description: 幸运硬币事件 | ||||||
|    */ |    */ | ||||||
|   static lucky(){ |   static lucky(type: LuckyType) { | ||||||
|     LuckyCoinsNode.show(LuckyType.GoThree); |     // 将幸运硬币动画节点添加到 Dialog 层
 | ||||||
|  |     const node = new LuckyCoinsNode(type, () => { | ||||||
|  |       LuckyAction.Action(type); | ||||||
|  |     }); | ||||||
|  |     GameRootSingleton.getInstance().DialogRootNode.addChild(node); | ||||||
|   } |   } | ||||||
|   // ─── 怪物事件 ────────────────────────────────────────────────────────────────────
 |   // ─── 怪物事件 ────────────────────────────────────────────────────────────────────
 | ||||||
|   /** |   /** | ||||||
|    * @description: 怪物事件 |    * @description: 怪物事件 | ||||||
|    */ |    */ | ||||||
|   static monsterAction(){ |   static monsterAction() {} | ||||||
|  | } | ||||||
| 
 | 
 | ||||||
|  | /** | ||||||
|  |  * @description: 幸运硬币事件 | ||||||
|  |  */ | ||||||
|  | export class LuckyAction { | ||||||
|  |   static Action(type: LuckyType) { | ||||||
|  |     const lucky = new LuckyAction(); | ||||||
|  |     switch (type) { | ||||||
|  |       case LuckyType.GoThree: | ||||||
|  |         lucky.GoThreeAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.YeGuangJiuGuan: | ||||||
|  |         lucky.YeGuangJiuGuanAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.JueDouChang: | ||||||
|  |         lucky.JueDouChangAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.HaiShangLieChe: | ||||||
|  |         lucky.HaiShangLieCheAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.Double: | ||||||
|  |         lucky.DoubleAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.Halve: | ||||||
|  |         lucky.HalveAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.HorseCombat: | ||||||
|  |         lucky.HorseCombatAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.Servicing: | ||||||
|  |         lucky.ServicingAction(); | ||||||
|  |         break; | ||||||
|  |       case LuckyType.Charge: | ||||||
|  |         lucky.ChargeAction(); | ||||||
|  |         break; | ||||||
|  |     } | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|  |   // 前进三格
 | ||||||
|  |   GoThreeAction() {} | ||||||
|  |   // 移动到月光酒馆
 | ||||||
|  |   YeGuangJiuGuanAction() {} | ||||||
|  |   // 移动到决斗场
 | ||||||
|  |   JueDouChangAction() {} | ||||||
|  |   // 移动到海上列车
 | ||||||
|  |   HaiShangLieCheAction() {} | ||||||
|  |   // 我要双倍,点数x2
 | ||||||
|  |   DoubleAction() {} | ||||||
|  |   // 这是我的钱,点数减半
 | ||||||
|  |   HalveAction() {} | ||||||
|  |   // 骑士马战 ,点数+2w
 | ||||||
|  |   HorseCombatAction() {} | ||||||
|  |   // 装备修理, 点数-2w
 | ||||||
|  |   ServicingAction() {} | ||||||
|  |   // 收取费用,夺取其他人 2w 点数
 | ||||||
|  |   ChargeAction() {} | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -0,0 +1,35 @@ | ||||||
|  | /* | ||||||
|  |  * @Author: WoNiu | ||||||
|  |  * @Date: 2024-03-27 15:20:29 | ||||||
|  |  * @LastEditTime: 2024-03-27 15:26:21 | ||||||
|  |  * @LastEditors: WoNiu | ||||||
|  |  * @Description: | ||||||
|  |  */ | ||||||
|  | import { MapTileType, MapTileTypes } from "./MapTileData"; | ||||||
|  | import { MapTitleModel } from "./MapTitleModel"; | ||||||
|  | 
 | ||||||
|  | /** | ||||||
|  |  * @description: 地图数据的单例 | ||||||
|  |  */ | ||||||
|  | export class MapTitleDatelSingleton { | ||||||
|  |   private static readonly _instance: MapTitleDatelSingleton = | ||||||
|  |     new MapTitleDatelSingleton(); | ||||||
|  | 
 | ||||||
|  |   //* 地块nodeMap
 | ||||||
|  |     mapModMap: Map<MapTileType, MapTitleModel> = new Map< | ||||||
|  |       MapTileType, | ||||||
|  |       MapTitleModel | ||||||
|  |     >(); | ||||||
|  | 
 | ||||||
|  |   private constructor() { | ||||||
|  | 
 | ||||||
|  |     MapTileTypes.forEach((type) => { | ||||||
|  |         const mod = new MapTitleModel(type); | ||||||
|  |         this.mapModMap.set(type, mod); | ||||||
|  |     }); | ||||||
|  |   } | ||||||
|  | 
 | ||||||
|  |   public static getInstance(): MapTitleDatelSingleton { | ||||||
|  |     return MapTitleDatelSingleton._instance; | ||||||
|  |   } | ||||||
|  | } | ||||||
|  | @ -0,0 +1,9 @@ | ||||||
|  | { | ||||||
|  |   "ver": "4.0.23", | ||||||
|  |   "importer": "typescript", | ||||||
|  |   "imported": true, | ||||||
|  |   "uuid": "de311b7f-a77a-4109-aefe-81e8f4d5740f", | ||||||
|  |   "files": [], | ||||||
|  |   "subMetas": {}, | ||||||
|  |   "userData": {} | ||||||
|  | } | ||||||
|  | @ -0,0 +1,34 @@ | ||||||
|  | /* | ||||||
|  |  * @Author: WoNiu | ||||||
|  |  * @Date: 2024-03-26 11:12:32 | ||||||
|  |  * @LastEditTime: 2024-03-27 15:16:42 | ||||||
|  |  * @LastEditors: WoNiu | ||||||
|  |  * @Description: | ||||||
|  |  */ | ||||||
|  | import { _decorator } from "cc"; | ||||||
|  | 
 | ||||||
|  | import { MapTileType } from "./MapTileData"; | ||||||
|  | 
 | ||||||
|  | /** | ||||||
|  |  * @description: 地图数据模型 | ||||||
|  |  */ | ||||||
|  | export class MapTitleModel { | ||||||
|  |   //* 地块类型
 | ||||||
|  |   type: MapTileType; | ||||||
|  | 
 | ||||||
|  |   //* 地块占领状态(是谁占领的,)
 | ||||||
|  |   occupState: string; | ||||||
|  | 
 | ||||||
|  |   //* 占领等级
 | ||||||
|  |   occupyLevel: 0 | 1 | 2 | 3; | ||||||
|  | 
 | ||||||
|  |   //* 决斗场等级
 | ||||||
|  |   fightLevel: 0 | 2 | 4 | 8; | ||||||
|  | 
 | ||||||
|  |   constructor(type: MapTileType) { | ||||||
|  |     this.type = type; | ||||||
|  |     this.occupState = ""; | ||||||
|  |     this.occupyLevel = 0; | ||||||
|  |     this.fightLevel = 0; | ||||||
|  |   } | ||||||
|  | } | ||||||
|  | @ -0,0 +1,9 @@ | ||||||
|  | { | ||||||
|  |   "ver": "4.0.23", | ||||||
|  |   "importer": "typescript", | ||||||
|  |   "imported": true, | ||||||
|  |   "uuid": "5597e322-7749-48fe-98d4-bb4294ab1a10", | ||||||
|  |   "files": [], | ||||||
|  |   "subMetas": {}, | ||||||
|  |   "userData": {} | ||||||
|  | } | ||||||
|  | @ -16,7 +16,6 @@ import { OtherWinNode, otherWinType } from "./UINode/OtherWinNode"; | ||||||
| import { BoardRoot } from "./BoardRoot"; | import { BoardRoot } from "./BoardRoot"; | ||||||
| import { StartGameUINode } from "./StartGameNode/StartGameUINode"; | import { StartGameUINode } from "./StartGameNode/StartGameUINode"; | ||||||
| import { GameRootSingleton } from "./GameRootController"; | import { GameRootSingleton } from "./GameRootController"; | ||||||
| import { SelectNumberNode } from "./DialogNode/SelectNumberNode"; |  | ||||||
| const { ccclass } = _decorator; | const { ccclass } = _decorator; | ||||||
| 
 | 
 | ||||||
| @ccclass("UIRoot") | @ccclass("UIRoot") | ||||||
|  | @ -129,6 +128,10 @@ export class UIRoot extends Component { | ||||||
|     this.diceButton.winButtonBlock = () => { |     this.diceButton.winButtonBlock = () => { | ||||||
|       this.otherWinNode.active = true; |       this.otherWinNode.active = true; | ||||||
|     }; |     }; | ||||||
|  | 
 | ||||||
|  |     this.diceButton.diceUpBlock = () =>{ | ||||||
|  | 
 | ||||||
|  |     } | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   //* 初始化其他胜利条件
 |   //* 初始化其他胜利条件
 | ||||||
|  |  | ||||||
|  | @ -175,7 +175,7 @@ | ||||||
|     "_priority": 0, |     "_priority": 0, | ||||||
|     "_fov": 45, |     "_fov": 45, | ||||||
|     "_fovAxis": 0, |     "_fovAxis": 0, | ||||||
|     "_orthoHeight": 461.4054054054054, |     "_orthoHeight": 509.18301104972375, | ||||||
|     "_near": 0, |     "_near": 0, | ||||||
|     "_far": 1000, |     "_far": 1000, | ||||||
|     "_color": { |     "_color": { | ||||||
|  |  | ||||||
		Loading…
	
		Reference in New Issue