import { _decorator, assetManager, Component, instantiate, Node, Prefab } from 'cc'; const { ccclass, property } = _decorator; @ccclass('UIRoot') export class UIRoot extends Component { @property({ type: Prefab, displayName: 'Ani帧数', tooltip: "Ani总共有多少帧" }) startGameRootPrefab:Prefab; start() { this.node.addChild(instantiate(this.startGameRootPrefab)); } update(deltaTime: number) { } }