export enum ENUM_CHARACTER { SWORDMAN = 0, FIGHTER = 1, GUNNER = 2, MAGE = 3, PRIEST = 4, ATGUNNER = 5, THIEF = 6, ATFIGHTER = 7, ATMAGE = 8, DEMONICSWORDMAN = 9, CREATORMAGE = 10 } export enum ENUM_SKIN_ANIMATION_JOB { SWORDMAN = "Character/Swordman/Equipment/Avatar/skin/sm_body%04d.img", FIGHTER = 1, GUNNER = 2, MAGE = 3, PRIEST = 4, ATGUNNER = 5, THIEF = 6, ATFIGHTER = 7, ATMAGE = 8, DEMONICSWORDMAN = 9, CREATORMAGE = 10 }