import { _decorator, Button, Component, EventTouch, instantiate, Node, Prefab } from 'cc'; const { ccclass, property } = _decorator; @ccclass('StartGameRoot') export class StartGameRoot extends Component { @property(Node) PressenButton: Node; @property(Prefab) pressenPrefab: Prefab; start() { this.PressenButton.on(Node.EventType.TOUCH_END,this.onTouchEnd,this); } onTouchEnd(event:Event){ const pressent = instantiate(this.pressenPrefab); this.node.addChild(pressent); pressent.setPosition(0,0); } update(deltaTime: number) { } }